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Destiny 2 - The Witch Queen - Ending cinematic

Interior of the spaceship assembly, modeling, and shading - Mechanical arm modeling

Interior of the spaceship assembly, modeling, and shading - Mechanical arm modeling

Interior of the spaceship assembly, modeling, and shading - Mechanical arm modeling

Interior of the spaceship assembly, modeling, and shading - Mechanical arm modeling

Interior of the spaceship assembly, modeling, and shading

Interior of the spaceship assembly, modeling, and shading

Mechanical arm modeling

Mechanical arm modeling

Interior of the spaceship assembly, modeling, and shading

Interior of the spaceship assembly, modeling, and shading

Interior of the spaceship assembly, modeling, and shading

Interior of the spaceship assembly, modeling, and shading

Earth lookdev first pass

Earth lookdev first pass

Destiny 2 - The Witch Queen - Ending cinematic

The first part of my work on several cinematics for Destiny 2 expansions at Axis Studios. This one is a cinematic for the end of the season and a teaser for the next expansion.
I was responsible for the assembly of one of the interiors of a spatial ship, the one where the artificial intelligence Rasputin died. I was in charge of up-res some of the game models and retextured them I had to model the mechanical arm holding Rapustin too
I worked on several small assets for other environments and did a first shading pass on the earth asset.